Thursday, March 21, 2019

Food Modeling

POV Shot (from person eating)
Eye Level Shot
Close Up Shot
Extreme Close Up Shot
High Quality POV with render settings

The biggest challenge in creating this project was discovering how to incorporate all the ideas we have learned prior. I decided to use a fluid simulation for the jelly on the toast, this allowed the texture to stay consistent to how it is in reality. Another challenge I had was modeling the eggs, but then I used sculpt mode and it became a lot easier. Also, the green coloring is for St. Patrick's day. A small challenge I had was getting textures to lay properly. This issue was solved with practice though.

Friday, January 11, 2019

10 Images for Reference











Donut Scene

The biggest challenge of this project was getting the fluid simulation to stay in the bowl. I overcame this by adjusting the thickness of the bowl. It was something I struggled with because I had to find the perfect thickness so it took a lot of time and effort to get it how I wanted it to be.

Monday, October 15, 2018

Lighthouse Camera Angels

Bird's Eye with Informal Balance.

Medium Shot with diagonal lines and a strong Rule of Thirds.

Establishing Shot with vertical lines.

Extreme Close Up with informal balance

Close Up with curved lines.

Medium Shot diagonal lines.

Over the Shoulder with vertical lines.

POV with repetition

Worm's Eye with perspective
If I did this project again I would include more principles of design rather than doing the same few multiple times. A success of this project was learning the basic concepts of Blender and the accurate shape of the landscape itself.

Friday, October 5, 2018

Camera Angles Blog Post


Establishing shot- establishes the context for a scene by including important objects.

Long shot- view from a great distance and the people appear smaller.

Medium shot- shot above the waist that allow the gestures of the object/character to be more present.
Eye level- camera angle is at eye level and angled toward the object/character.

Close up shot- shot includes close up of face and usually is paired with an expression of emotion.
Birds eye- shot from above.
Worms eye- shot from below.
Extreme close up- shows extreme detail in facial figures.
Reaction image- shot showing an emotional reaction expressing the mood.
Over the shoulder- a shot from behind one character/objects shoulder which includes the other character/object in sight.

POV- shows what a character is looking at.


Character Modeling

Close Up Shot Medium Shot Worms Eye View